Traveller on the Crowdfunding Cast Podcast
almost 8 years ago
– Mon, Dec 26, 2016 at 07:10:15 AM
Jonathan Nadaeu of the Crowdfunding Cast interviewed us for episode #550 of his podcast series. In a fifteen minute interview we talk about our game, the Traveller IP, and the Kickstarter Campaign. Check out the link and give it a listen!
http://crowdfundingcast.tk/crowdfunding-cast-episode-550-travler/
Example of Play, Part 1 and Backer Appreciation!
almost 8 years ago
– Thu, Dec 22, 2016 at 01:38:23 PM
We've been working hard to get our backers some more information on what the game is actually like. Newly added to the Kickstarter campaign is a link to an Example of Play .pdf file. We also added that file directly to the campaign page as a slideshow video.
We're also working on a demonstration of play, and we hope to have that out to you all next week.
In other news, we're now more than 2/3rd funded! Thanks to your support, we're closer to making a Traveller card game adaptation a reality.
To show our appreciation, all backers at the Low Passage and higher levels will get a free Kickstarter Exclusive Hans Rancke Memorial Promo Card automatically! Additional copies may be added on for $2, or 3 for $5.
Crew Roster
almost 8 years ago
– Fri, Dec 16, 2016 at 01:01:36 PM
You guys wanted to know more about the people behind the Traveller: Customizable Card Game? We heard you!
Biographical details for our Lead Designer (Jeff Yin), Lead Developer (Ian Lee) and Project Manager (Tony Yin) are now part of the campaign main page. We wanted to get them out to you as soon as we could.
Regarding game play, we understand the value in trying to demonstrate what playing the game is like, and we're exploring the best way to do that in the fastest, clearest and most compelling manner possible.
Please keep the feedback coming. This campaign will only achieve all of its potential with your help, your comments, your critiques and your support.
Thank you!
One down, 29 to go!
almost 8 years ago
– Sun, Dec 11, 2016 at 08:47:24 PM
We're 24 hours in, and with our launch day behind us, I'd like to take the chance to say Thank You!
Thanks to everyone who came by our campaign page.
Thanks to everyone who shared our link on social media.
Thanks to everyone who commented or suggested ways to improve.
But most of all, thanks to everyone who backed our project in this first day! It's an honor to have earned your support, but it's also a trust we take very seriously.
So, in that spirit, we are working on providing more complete bios of the people involved, and looking at the best way to demonstrate game play elements.
Please stay tuned for future developments, and once again Thank You!